Blizzard Entertainment have some of the most popular games in existence on their roster – namely Warcraft, Diablo, and Starcraft.
The Warcraft franchise is arguably one of the most influential in the gaming industry; the most successful being World of Warcraft, one of the most played MMORPGs ever. However, this would not have existed if not for the previous Warcraft games, the first being Warcraft: Orcs and Humans, released in 1996. However, Warcraft 3: Reign of Chaos was the game which many players started with in the series, released in 2002.
Reign of Chaos is an RTS (real time strategy) game requiring you to build bases, assemble armies and defeat your enemies. The diversity of the game lets you pick one of four races to play as, and there are different campaigns containing different stories to play through. For any Warcraft fan, these stories are extremely important in terms of lore and play a large part in WoW (World of Warcraft). Ultimately, without Warcraft III, there would not be a World of Warcraft.
Warcraft III was also perhaps where MOBAs were born, because of a MOD made by using the default units against other enemy players. This was then called DoTA (Defence of The Ancients) – which may also sound very familiar as DoTA 2 is one of the most played MOBAs in the world. Another reason why Warcraft III is an important game in the industry as MOBAs are now very popular e-sports.
Although Warcraft III isn’t played as much anymore, the events it shaped have influenced the fans of the game and the industry monumentally, creating many spin-off games, conventions and e-sport competitions which are still very popular today.
By Emily Creak