The tech behind gaming’s immersive future

Technology has come a long way in video games since the days of the Atari 2600 and the Magnavox Odyssey. Joysticks have been replaced with numerous different types of gear that perform and monitor different things to do with each player. This isn’t going to be another article telling you how cool or crap VR…

Rogue-like revival: The death and rebirth of an old-school genre

All the way back in 2011 I first experienced Edmund McMillen’s The Binding of Issac, an ambitious Rogue-like inspired by The Legend of Zelda and Edmund’s own Catholic upbringing. Issac initially awarded me nothing but lavish amounts of frustration.   The game released in the same month as Dark Souls (2011), before challenging games had…